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Justice Arman

Writer. Dungeon Master. B&G Goblin.

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Weekly Roleplay Warm Up

September 25, 2020November 20, 2020 Justice Arman

A collection of questions to ask your players before session to help them get into character. I post one every Friday on Twitter! Continue reading Weekly Roleplay Warm Up

Advice, Resources3 Comments

Justice’s Guide to the DMs Guild

October 28, 2020November 15, 2020 Justice Arman

You’ve got an idea, and you want to publish it on the DMs Guild. There’s just one problem: all you have are words! This article walks you through the major parts of your typical DMs Guild project—artwork, editing, layout, pricing, and more. Continue reading Justice’s Guide to the DMs Guild

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5 Things I Love About Quest

July 16, 2020November 15, 2020 Justice Arman

Quest is a new TTRPG that’s elegant and easy to teach. Here are 5 things I love about it. Continue reading 5 Things I Love About Quest

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Sorcerous Origin: Thread of the Norns

June 17, 2020November 15, 2020 Justice Arman

A Norse-themed subclass for the D&D 5e’s sorcerer class. Shape destiny on the battlefield with a magical tapestry tied to the Norns! Continue reading Sorcerous Origin: Thread of the Norns

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Can I Get a Redo?

June 4, 2020November 15, 2020 Justice Arman

DM, I’d like a redo, please! Giving second chances during social encounters centers the game on what matters most. Continue reading Can I Get a Redo?

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Running Baldur’s Gate: Descent into Avernus – Rewriting the Elfsong Tavern

May 17, 2020November 15, 2020 Justice Arman

An alternate Elfsong Tavern encounter for chapter 1 of Descent into Avernus that brings the City of Blood to life through a moral quandary involving the Flaming Fist. Continue reading Running Baldur’s Gate: Descent into Avernus – Rewriting the Elfsong Tavern

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Baldur’s Gate: Descent into Avernus – Session Zero Companion

May 4, 2020November 15, 2020 Justice Arman

A free Session 0 deliverable for your Baldur’s Gate: Descent into Avernus campaign. This free player resource is made possible by the WOTC Fan Content Policy. Continue reading Baldur’s Gate: Descent into Avernus – Session Zero Companion

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Writing Tabletop Prophecies

April 4, 2020November 15, 2020 Justice Arman

Are prophecies just another form of railroading? Read on if you’d like to write a prophecy for your campaign that isn’t set in stone. Continue reading Writing Tabletop Prophecies

Mystra's Musings, Resources4 Comments

Variant Rule: Quiet Casting

March 18, 2020November 15, 2020 Justice Arman

A variant rule for stealthily casting spells. Why should the rogue have all the fun? Continue reading Variant Rule: Quiet Casting

Advice6 Comments

Getting Feedback from Your Players

February 26, 2020November 15, 2020 Justice Arman

Improve your sessions by soliciting feedback through regular check-ins, discussions, and surveys. Continue reading Getting Feedback from Your Players

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