
Weekly Roleplay Warm Up
A collection of questions to ask your players before session to help them get into character. I post one every Friday on Twitter! Continue reading Weekly Roleplay Warm Up
A collection of questions to ask your players before session to help them get into character. I post one every Friday on Twitter! Continue reading Weekly Roleplay Warm Up
You’ve got an idea, and you want to publish it on the DMs Guild. There’s just one problem: all you have are words! This article walks you through the major parts of your typical DMs Guild project—artwork, editing, layout, pricing, and more. Continue reading Justice’s Guide to the DMs Guild
Quest is a new TTRPG that’s elegant and easy to teach. Here are 5 things I love about it. Continue reading 5 Things I Love About Quest
A Norse-themed subclass for the D&D 5e’s sorcerer class. Shape destiny on the battlefield with a magical tapestry tied to the Norns! Continue reading Sorcerous Origin: Thread of the Norns
DM, I’d like a redo, please! Giving second chances during social encounters centers the game on what matters most. Continue reading Can I Get a Redo?
An alternate Elfsong Tavern encounter for chapter 1 of Descent into Avernus that brings the City of Blood to life through a moral quandary involving the Flaming Fist. Continue reading Running Baldur’s Gate: Descent into Avernus – Rewriting the Elfsong Tavern
A free Session 0 deliverable for your Baldur’s Gate: Descent into Avernus campaign. This free player resource is made possible by the WOTC Fan Content Policy. Continue reading Baldur’s Gate: Descent into Avernus – Session Zero Companion
Are prophecies just another form of railroading? Read on if you’d like to write a prophecy for your campaign that isn’t set in stone. Continue reading Writing Tabletop Prophecies
A variant rule for stealthily casting spells. Why should the rogue have all the fun? Continue reading Variant Rule: Quiet Casting
Improve your sessions by soliciting feedback through regular check-ins, discussions, and surveys. Continue reading Getting Feedback from Your Players